Imagick::morphology

(PECL imagick 3 >= 3.3.0)

Imagick::morphology β€” Applies a user supplied kernel to the image according to the given morphology method.

Опис

public Imagick::morphology(
Β Β Β Β int $morphologyMethod,
Β Β Β Β int $iterations,
Β Β Β Β ImagickKernel $ImagickKernel,
Β Β Β Β int $channel = Imagick::CHANNEL_DEFAULT
): bool

Applies a user supplied kernel to the image according to the given morphology method.

ΠŸΠ°Ρ€Π°ΠΌΠ΅Ρ‚Ρ€ΠΈ

morphologyMethod

Which morphology method to use one of the \Imagick::MORPHOLOGY_* constants.

iterations

The number of iteration to apply the morphology function. A value of -1 means loop until no change found. How this is applied may depend on the morphology method. Typically this is a value of 1.

ImagickKernel

channel

ЗначСння, Ρ‰ΠΎ ΠΏΠΎΠ²Π΅Ρ€Ρ‚Π°ΡŽΡ‚ΡŒΡΡ

ΠŸΠΎΠ²Π΅Ρ€Ρ‚Π°Ρ” true Π² Ρ€Π°Π·Ρ– успіху.

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ΠΈ

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #1 Convolve Imagick::morphology()

<?php
$imagick
= $this->getCharacter();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_GAUSSIAN, "5,1");
$imagick->morphology(\Imagick::MORPHOLOGY_CONVOLVE, 2, $kernel);
header("Content-Type: image/png");
echo
$imagick->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #2 Correlate Imagick::morphology()

<?php

// Top-left pixel must be black
// Bottom right pixel must be white
// We don't care about the rest.


$imagick = $this->getCharacterOutline();
$kernel = \ImagickKernel::fromMatrix(self::$correlateMatrix, [2, 2]);
$imagick->morphology(\Imagick::MORPHOLOGY_CORRELATE, 1, $kernel);
header("Content-Type: image/png");
echo
$imagick->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #3 Erode Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
$canvas->morphology(\Imagick::MORPHOLOGY_ERODE, 2, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #4 Erode Intensity Imagick::morphology()

<?php
$canvas
= $this->getCharacter();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "1");
$canvas->morphology(\Imagick::MORPHOLOGY_ERODE_INTENSITY, 2, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #5 Dilate Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
$canvas->morphology(\Imagick::MORPHOLOGY_DILATE, 4, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #6 Dilate intensity Imagick::morphology()

<?php
$canvas
= $this->getCharacter();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "1");
$canvas->morphology(\Imagick::MORPHOLOGY_DILATE_INTENSITY, 4, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #7 Distance with Chebyshev kernel Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_CHEBYSHEV, "3");
$canvas->morphology(\Imagick::MORPHOLOGY_DISTANCE, 3, $kernel);
$canvas->autoLevelImage();
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #8 Distance with Manhattan kernel Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_MANHATTAN, "5");
$canvas->morphology(\Imagick::MORPHOLOGY_DISTANCE, 3, $kernel);
$canvas->autoLevelImage();
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #9 Distance with ocatagonal kernel Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGONAL, "5");
$canvas->morphology(\Imagick::MORPHOLOGY_DISTANCE, 3, $kernel);
$canvas->autoLevelImage();
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #10 Distance with Euclidean kernel Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_EUCLIDEAN, "4");
$canvas->morphology(\Imagick::MORPHOLOGY_DISTANCE, 3, $kernel);
$canvas->autoLevelImage();
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #11 Edge Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
$canvas->morphology(\Imagick::MORPHOLOGY_EDGE, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #12 Open Imagick::morphology()

<?php
// As a result you will see that 'Open' smoothed the outline, by rounding off any sharp points, and remove any parts that is smaller than the shape used. It will also disconnect or 'open' any thin bridges.
$canvas = $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "6");
$canvas->morphology(\Imagick::MORPHOLOGY_OPEN, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #13 Open intensity Imagick::morphology()

<?php
// As a result you will see that 'Open' smoothed the outline, by rounding off any sharp points, and remove any parts that is smaller than the shape used. It will also disconnect or 'open' any thin bridges.

$canvas = $this->getCharacter();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "6");
$canvas->morphology(\Imagick::MORPHOLOGY_OPEN_INTENSITY, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #14 Close Imagick::morphology()

<?php
//The basic use of the 'Close' method is to reduce or remove any 'holes' or 'gaps' about the size of the kernel 'Structure Element'. That is 'close' parts of the background that are about that size.
$canvas = $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "6");
$canvas->morphology(\Imagick::MORPHOLOGY_CLOSE, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #15 Close Intensity Imagick::morphology()

<?php
//The basic use of the 'Close' method is to reduce or remove any 'holes' or 'gaps' about the size of the kernel 'Structure Element'. That is 'close' parts of the background that are about that size.
$canvas = $this->getCharacter();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "6");
$canvas->morphology(\Imagick::MORPHOLOGY_CLOSE_INTENSITY, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #16 Smooth Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
$canvas->morphology(\Imagick::MORPHOLOGY_SMOOTH, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #17 Edge in Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
$canvas->morphology(\Imagick::MORPHOLOGY_EDGE_IN, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #18 Edge out Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
$canvas->morphology(\Imagick::MORPHOLOGY_EDGE_OUT, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #19 The 'TopHat' method, or more specifically 'White Top Hat', returns the pixels that were removed by a Opening of the shape, that is the pixels that were removed to round off the points, and the connecting bridged between shapes. Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "5");
$canvas->morphology(\Imagick::MORPHOLOGY_TOP_HAT, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #20 The 'BottomHat' method, also known as 'Black TopHat' is the pixels that a Closing of the shape adds to the image. That is the pixels that were used to fill in the 'holes', 'gaps', and 'bridges'. Imagick::morphology()

<?php

$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "5");
$canvas->morphology(\Imagick::MORPHOLOGY_BOTTOM_HAT, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #21 Hit and Miss Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
//This finds all the pixels with 3 pixels of the right edge
$matrix = [[1, false, false, 0]];
$kernel = \ImagickKernel::fromMatrix(
$matrix,
[
0, 0]
);
$canvas->morphology(\Imagick::MORPHOLOGY_HIT_AND_MISS, 1, $kernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #22 Thinning Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$leftEdgeKernel = \ImagickKernel::fromMatrix([[0, 1]], [1, 0]);
$rightEdgeKernel = \ImagickKernel::fromMatrix([[1, 0]], [0, 0]);
$leftEdgeKernel->addKernel($rightEdgeKernel);

$canvas->morphology(\Imagick::MORPHOLOGY_THINNING, 3, $leftEdgeKernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #23 Thicken Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$leftEdgeKernel = \ImagickKernel::fromMatrix([[0, 1]], [1, 0]);
$rightEdgeKernel = \ImagickKernel::fromMatrix([[1, 0]], [0, 0]);
$leftEdgeKernel->addKernel($rightEdgeKernel);

$canvas->morphology(\Imagick::MORPHOLOGY_THICKEN, 3, $leftEdgeKernel);
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #24 Thick to generate a convex hull Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$diamondKernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DIAMOND, "1");
$convexKernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_CONVEX_HULL, "");

// The thicken morphology doesn't handle small gaps. We close them
// with the close morphology.
$canvas->morphology(\Imagick::MORPHOLOGY_CLOSE, 1, $diamondKernel);
$canvas->morphology(\Imagick::MORPHOLOGY_THICKEN, -1, $convexKernel);
$canvas->morphology(\Imagick::MORPHOLOGY_CLOSE, 1, $diamondKernel);

header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #25 Iterative morphology Imagick::morphology()

<?php
$canvas
= $this->getCharacterOutline();
$kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "2");
$canvas->morphology(\Imagick::MORPHOLOGY_ITERATIVE, 3, $kernel);
$canvas->autoLevelImage();
header("Content-Type: image/png");
echo
$canvas->getImageBlob();

?>

ΠŸΡ€ΠΈΠΊΠ»Π°Π΄ #26 Helper function to get an image silhouette Imagick::morphology()

<?php
function getCharacterOutline() {
$imagick = new \Imagick(realpath("./images/character.png"));
$character = new \Imagick();
$character->newPseudoImage(
$imagick->getImageWidth(),
$imagick->getImageHeight(),
"canvas:white"
);
$canvas = new \Imagick();
$canvas->newPseudoImage(
$imagick->getImageWidth(),
$imagick->getImageHeight(),
"canvas:black"
);

$character->compositeimage(
$imagick,
\Imagick::COMPOSITE_COPYOPACITY,
0, 0
);
$canvas->compositeimage(
$character,
\Imagick::COMPOSITE_ATOP,
0, 0
);
$canvas->setFormat('png');

return
$canvas;
}
?>
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